InGrid Studio · Applications & Solutions
One ingest engine, built for live production
InGrid Studio is Tecla System’s software-defined ingestion, playout and processing engine — bridging high-density hybrid SDI/IP capture with real-time repurposing and asset management. The same platform powers three demanding production worlds: live broadcast, houses of worship and live sports.
8
Full HD channels per server node
16
Discrete audio channels per stream
SDI + IP
Hybrid capture — ST 2110, NDI, SRT
Zero
Frame-drop recording architecture
Live production recording & multi-platform repurposing
Application 01Modern live broadcast — from a fixed PCR to an XL OB Van — demands operational speed and bulletproof stability. The challenge is no longer just a flawless live broadcast, but instantly capturing, processing and repurposing every angle for delayed broadcast, highlights, OTT and social. InGrid Studio is the software-defined ingestion, playout and processing engine that bridges high-density multi-format capture with real-time post-production and asset management.
Architecture & deployment environments
Built for both mobile OB Van / SNG units and permanent on-premises facilities
Outside Broadcast (OB Van) & SNG
- High-density footprint — up to 4 Full HD or 2 Ultra HD (4K) channels on a single compact reduced-depth server
- Hybrid signal bridging — processes legacy SDI (3G/6G/12G) and IP (SMPTE ST 2110, NDI, SRT) simultaneously, with no external conversion boxes
- Resilient storage pipelines — asynchronous writing with zero-frame-drop buffering protects high-bitrate multi-cam capture on volatile mobile networks
On-Premises & Studio facility
- High-density footprint — up to 8 Full HD or 4 Ultra HD (4K) channels on a single compact server
- PCR integration — interfaces directly with routing matrices and Master Control Rooms via standard API hooks
- Virtualization & cloud-hybrid readiness — runs on COTS hardware, bridging easily to AWS or Azure for long-term archiving
Core workflow: program & feeds recording
Simultaneous capture of the main broadcast output and individual raw camera feeds
PGM (Program) recording
- Master air & clean copy ingest — records the “dirty” PGM (graphics, ad-triggers, logos) for archiving and compliance, alongside the “clean” PGM for redistribution and localization
- Multi-audio recording — up to 16 discrete audio channels per video stream: ambient crowd, main commentary, secondary languages and crew comms on separate tracks
ISO feeds recording
- Multi-cam multi-channel capture — the InGrid Scheduler programs synchronized group-recordings sharing identical timecode (LTC, VITC, PTP) for perfect alignment
- Unified metadata ingestion — feeds tagged on-the-fly or pre-configured (Match ID, camera position, operator) so assets are searchable the moment they land
- Audio routing — Dante transport lets you assign and mix audio sources from anywhere on the network into the recorded file
Real-time repurposing pathways
Two paths from the live event to the consumer screen
Live & linear repurposing (near-instant)
- Play-While-Ingest (chase playback) — output, review or broadcast a clip while it is still being recorded, removing the wait for a file to close
- Edit-While-Ingest (chasing clips) — NLEs like Avid Media Composer and Adobe Premiere Pro open the growing file while the event is still happening
- Avid Interplay / MediaCentral integration — automated native check-in of growing clips, so editors cut highlights seconds after the action
- On-the-fly conversion — real-time up/down/cross-conversion and HDR-to-SDR translation, with no transcoding step
Digital, OTT, post & social exploitation
- Automated secondary copy generation — alongside the broadcast master (XAVC, DNxHD, ProRes), generate H.264/H.265 proxies, an alternative master or a mezzanine
- Direct MAM/DAM feeding — proxies and timecode pushed into Tecla’s MediaHive MAM; editorial teams worldwide browse the live feed and export clips without moving the masters
- Asynchronous distribution — stream out via NDI/SRT or transfer chunks to cloud storage (AWS S3, Azure Blob) or NAS to feed OTT VOD and social publishing
Addressed markets & customer types
Where this workflow is deployed.
Tier-1 & Tier-2 broadcasters
National and international TV networks and major network hubs.
They own both linear channels and OTT apps, and need to feed the main live broadcast while digital newsrooms push instant clips to web, mobile and social.
Seamless Avid MediaCentral / Interplay integration and automated PCR feed scheduling for massive, fast-paced news and sports operations.
Live broadcast production companies
Companies providing turnkey facilities and crews for major events, sometimes part of a broadcaster.
They sell workflow efficiency, not just camera feeds — high-density recording, hybrid SDI/IP bridging and instant edit/play-while-ingest win higher-value contracts.
Space-saving high density (8 channels per node) and bulletproof zero-frame-drop reliability in mobile, high-pressure environments.
Sports leagues, federations & rights holders
Sports organizations that have internalized their media production.
Rather than handing raw feeds to networks, they record every ISO feed to build a historical archive, feed their own OTT and distribute highlight packages to buyers.
Simultaneous proxies pushed directly to a MAM, letting remote digital teams worldwide log and clip the game live.
High-end corporate & event media
Large corporates or agencies producing mega-events, launches, esports and festivals.
They live entirely on digital platforms (YouTube, Twitch, TikTok, custom streams), treating a single stream as a content factory broken into dozens of micro-assets in real time.
Open architecture supporting NDI, SRT and software-defined COTS hardware that fits IT-centric, agile setups.
House of Worship media production & multi-platform exploitation
Application 02Modern Houses of Worship operate as multi-platform media enterprises. A single service requires cinematic multi-cam capture, zero-latency contribution playback to massive LED walls, live streaming to global congregations and real-time social micro-content. InGrid Studio consolidates multi-channel ingestion, live playout and post-production into a unified, software-defined ecosystem — bridging broadcast protocols with volunteer-friendly web interfaces.
Infrastructure & system deployment
Agile software architecture on COTS hardware, from multi-campus setups to mega-church sanctuaries
Hybrid, compact, IT-friendly
- Hybrid baseband & IP networking — natively captures and plays back NDI (popular for PTZ cameras), SRT (low-latency multi-campus linking) and SDI/ST 2110 simultaneously
- Compact technical footprint — up to 8 Full HD or 2 Ultra HD channels in a single node, fitting restricted church control rooms and cutting energy and cooling costs
Core workflow applications
Dual role: high-fidelity multitrack intake and an active source for local visual presentation
Multi-cam ingest & timecode-locked capture
- ISO capture — raw, uncompressed streams from sanctuary, steady-cam and altar-facing cameras
- Automated service scheduling — the Scheduler pre-programs recording loops synced to the multi-service schedule, preventing human error during live ministry
- Multitrack audio isolation — up to 16 channels per file: ambient congregation, worship band, preacher lapels and translation lines kept separate
- Audio routing — Dante transport assigns and mixes sources from anywhere on the network into the recorded file
Contribution playout to LED walls & IMAG
- Zero-latency contribution playout — a premium multi-channel source for LED volumes and projection: motion graphics, sermon text, worship lyrics and pre-produced packages
- Play-While-Ingest (chase playback) — a later-starting campus plays back the ongoing sermon over the internet while the record head keeps capturing uninterrupted
Multi-screen repurposing & archiving
Extending reach beyond the building — to online audiences and future archives
Rapid social media & web feeding
- Real-time proxy generation — lightweight H.264 proxies alongside the master archive copy (ProRes or DNxHD)
- Web-based clipping — volunteers mark In/Out on the growing clip and push sermon snippets, worship crescendos or announcements to Instagram, TikTok and YouTube Shorts in minutes
- Direct NLE integration — Edit-While-Ingest brings growing files into Adobe Premiere Pro or DaVinci Resolve to cut the weekend wrap-up before the final service ends
Automated long-term archiving
- AI-driven metadata tagging — files pass into MediaHive MAM where AI analyzes faces, indexes spoken keywords (speech-to-text) and classifies by sermon series or scripture
- Resilient storage architecture — asynchronous writing guarantees zero frame drops to on-prem NAS, shifting historical catalogs to cloud (AWS S3, Azure)
Addressed markets & customer types
InGrid Studio scales across religious organizations and faith-based networks, from professional broadcast teams to volunteer-driven ministries.
Megachurches & multi-campus ministries
Massive sanctuaries (often thousands of seats) plus multiple satellite campuses.
High-density multi-camera recording of central events and reliable, ultra-low-latency transport to remote campuses.
Capture PGM and ISOs simultaneously and use Play-While-Ingest to stream the live sermon over SRT/NDI, letting campuses start on a time delay while recording continues.
National & international faith broadcasters
Linear TV channels, 24/7 networks and global streaming platforms for religious content.
MCR automation, compliance logging, continuous capture and rapid delivery.
An enterprise ingestion hub: automated web scheduling for 24/7 programming, with simultaneous clean/dirty PGM for compliance plus localization-ready copies.
Regional houses of worship & progressive churches
Mid-to-large local churches upscaling production and their footprint on YouTube, Facebook Live and mobile apps.
Simplifying a complex multi-format setup (legacy SDI to agile IP/NDI for PTZ) without an oversized engineering staff.
A unified, software-defined bridge on cost-effective COTS hardware with an intuitive web UI — lowering the barrier for smaller teams.
Religious event production & media ministries
Agencies or internal wings for touring events, global conferences, youth rallies and stadium gatherings.
High-density mobile recording, rack-space optimization and resilience in volatile on-field environments.
Compact footprint (up to 8 channels per node) with asynchronous writing and zero-frame-drop protection on temporary, shared portable storage.
Live sports production & asset exploitation for rights holders
Application 03Modern sports media operates under pressure to monetize the live window across platforms at once. The objective has evolved beyond a single “World Feed” to internalizing the venue’s entire media footprint — every ISO angle, multi-language audio track and telemetry feed. InGrid Studio is the core of this content factory, consolidating high-density ingest, Edit-While-Ingest and Play-While-Ingest into one platform that turns live action into valuable assets for linear TV, OTT and social.
Infrastructure & system deployment
Agile, high-density infrastructure for stadium compounds and centralized REMI hubs
High density, hybrid, fail-safe
- High-density node efficiency — up to 8 Full HD or 4 Ultra HD (4K) channels on a single compact COTS server node
- Hybrid signal bridging — captures, synchronizes and routes baseband SDI (3G/12G) alongside SMPTE ST 2110, NDI and low-latency SRT simultaneously
- Bulletproof storage fail-safes — asynchronous writing with zero-frame-drop buffering guarantees recording integrity when SAN/NAS arrays fluctuate under load
Core workflow & contribution playout
A high-fidelity capture engine feeding live broadcast and asset management
Multi-cam ingest & synchronized timecode
- Simultaneous PGM & ISO capture — “dirty” PGM (graphics, ad-triggers) for compliance and replay, plus “clean” PGM and critical ISOs (tactical high-cam, goal-line, referee)
- Frame-accurate gang recording — the web Scheduler orchestrates synchronized group recordings sharing one timecode reference (LTC, VITC, PTP)
- Complex multi-audio mapping — up to 16 channels per stream: localized commentary, ambient crowd, referee mics and team radio; extended via Dante transport
Contribution playout & time-shifting
- Play-While-Ingest (chase playback) — read and broadcast a file while it is still being written; air delayed feeds (e.g. west-coast shifts) from any point behind the record head
- In-stadium venue feeds — a bidirectional source feeding clips, slow-motion highlights or sponsor loops to giant LED screens with zero perceived latency
Multi-screen repurposing & archiving
Bridging live stadium action and digital exploitation, where value peaks the moment a play occurs
Rapid digital, OTT & social feeding
- Real-time proxy generation — web-optimized H.264/H.265 proxies encoded while broadcast masters (ProRes, XAVC, DNxHD) write to core storage
- Web-based live clipping — creators worldwide mark In/Out on the growing proxy and export a goal or key play to TikTok, YouTube Shorts or X within seconds
- NLE chasing clips — editors open the growing master in Premiere Pro or Avid mid-match for half-time highlights and post-match summaries with zero render downtime
Rich asset archiving & monetization
- Automated metadata ingestion — feeds tagged on-the-fly with Match ID, team names and timestamps
- Direct MAM integration — matches and ISOs pass into MediaHive MAM, where speech-to-text and OCR index jersey numbers, sponsor logos and keywords for licensing and syndication
Addressed markets & customer types
Four specialized segments across the sports rights ecosystem.
International & national leagues and federations
Tier-1 and Tier-2 organizing bodies owning the primary media rights to their championships.
To internalize production and reduce reliance on third-party host broadcasters, capturing every ISO angle and the clean PGM with unified timecode.
An exhaustive, high-fidelity library ready for officiating review, data monetization and localized syndication.
Host broadcasters & sports production agencies
Entities contracted to deliver the official “World Feed” from stadium compounds via OB fleets or REMI hubs.
To minimize hardware overhead in trucks and rack rooms by packing up to 8 channels per node.
Hybrid architecture bridging legacy SDI with ST 2110 / NDI / SRT, and an asynchronous engine safeguarding action from frame drops under pressure.
OTT sports platforms & DTC networks
Premium streaming apps owned by clubs or networks delivering live events, alternative feeds and on-demand content.
To remove linear viewing constraints for subscribers.
Play-While-Ingest powers instant “Watch from Beginning” — late subscribers access the growing file while capture continues uninterrupted.
Sports content hubs & social editorial teams
Fast-paced digital newsrooms focused on micro-content, real-time engagement and viral distribution.
They rely entirely on Edit-While-Ingest and proxy pipelines, with no wait for the match to finish.
Global teams clip real-time proxies via the MediaHive web portal, pushing highlights to social seconds after the play.

